@techreport{oai:soar-ir.repo.nii.ac.jp:00014663, author = {高寺, 政行 and 清水, 義雄 and 橋本, 稔 and 大谷, 毅 and 横井, 紘一 and 乾, 滋 and 上條, 正義 and 細谷, 聡 and 堀場, 洋輔}, month = {Mar}, note = {Apparel manufacturers have been struggling to meet the wants and needs of their customers without sacrificing the efficiencies and profits gained through mass production. In order to establish interactive apparel pattern making using CAD at a reasonable cost for customizing clothes, it is essential to employ three-dimensional pattern. In this research, we focus on the development of a clothes measurement system using three-dimensional digitization of the shape of wearing clothes. Moreover we attempt to develop a pattern-remaking system that is three-dimensionally interactive, using measurement data from a given model to provide accurate information for individual pattern design. The three-dimensional measurement data was converted by coordinate column to build cross section line model. We created a human body model with ten control points, and which were capable of being deformed by scaling magnification. A clothes model can be modified interactively and suitably with a body model. Pattern fitted size information from the three dimension shape was created, thus allowing us to simulate clothes pattern fitting for individual body shapes. The following results were obtained; 1.The bodice and sleeve sizes of shirt obtained from three-dimensional measurement data were almost identical to those of the original paper patterns. This fact suggests the potential usefulness of our process. 2. The use of the three-dimensional pattern-remarking system, featuring interactive modeling with a cross section line view and duplication pattern view, could be used to easily accommodate any individuals body requirements. Application of this pattern-remaking system using apparel CAD realizes the automatic customization of clothes and more efficient., Article, 先進ファイバー工学研究教育拠点研究成果報告書 10: 159-160(2004)}, title = {15-7-4 :個人対応衣服の提案と設計システムに関する研究}, year = {2004} }